Game Development Summit
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Come hang out, learn about gamedev, and network with speakers from the coolest profession on earth!
Speakers
Nicholas Lamb
Director, Games Security Engineering
Blizzard
https://www.linkedin.com/in/nllamb
Hello! I’m Nick Lamb. My career in cybersecurity began unexpectedly when teenage curiosity about Blizzard’s Battle.net evolved into a lifelong professional pursuit. Today, with over 25 years of experience as a cybersecurity leader, I apply that same adversarial curiosity to protecting complex digital platforms against sophisticated threats—at scale. I enjoy engaging with professionals who care about building resilient systems in adversarial environments.
Phillip Koskinas
Director, Head of Anti-Cheat
Riot Games
https://www.linkedin.com/in/mirageofpenguins/
In 1414, during a friendly dirigible race without any stakes, Phillip Koskinas invented cheating. This was later determined to have been a bad move, and at his tribunal, the Council of Whispers sentenced him to walk a realm of skinless, blood-soaked nightmares for one eternity.
After his unprecedented escape from the Pain Dimension, Dr. Koskinas went on to design a sentient banhammer for Riot Games, becoming responsible for the largest salt mine ever excavated. When finally captured for comment, he dropped a second opus claimed to have been conceived in a fugue state and refused to elaborate further.
Shortly thereafter, Phillip briefly served as the first commander of Amazon’s 86th regime, leading humanity in one of its only recorded victories against bots and delaying the inevitable rise of semi-autonomous smart toasters.
You can now find him adrift in the very fabric of our universe as a being of pure consciousness, or alternatively, as the front-man and hair specialist for a band your friends have never heard of.
John Toterhi
Principal Game Security Engineer
Blizzard
https://www.linkedin.com/in/john-toterhi/
Experienced Security Researcher with a demonstrated history of working in the cybersecurity industry. Skilled in Reverse Engineering, Malware and Firmware Analysis, Vulnerability Research and Exploit Development. Experience leading R&D projects, Public Speaking, Technical and Proposal Writing.
Peter Simon
Software Engineer
Electronic Arts
https://www.linkedin.com/in/simonped/
UD Alumnus and software engineer working on sports games at Electronic Arts.
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